로그 분석 기반 사용자 맞춤형 동적 레벨 디자인
Log Analysis-based User Customizable Dynamic Level Design
허정만(상명대학교); 김민재(상명대학교); 김진형(상명대학교 게임학과); 박소영(상명대학교); 김석규(상명대학교)
27권 4호, 211~219쪽
초록
In this paper, we propose a user customizable dynamic level design analyzing the user log data. In orderto make the game more interesting, the proposed method considers the user preference by dynamicallyrearranging the game level. Since each user has his own preferred level, the proposed method focuses oneach user’s log data. Because the user can change the preferred level during playing the game, theproposed method analyzes the user log data in real time. The user questionnaire results show that theproposed dynamic level design method more often provides the user preferred level, and makes the gamemore interesting, as compared with the static level design method.
Abstract
In this paper, we propose a user customizable dynamic level design analyzing the user log data. In orderto make the game more interesting, the proposed method considers the user preference by dynamicallyrearranging the game level. Since each user has his own preferred level, the proposed method focuses oneach user’s log data. Because the user can change the preferred level during playing the game, theproposed method analyzes the user log data in real time. The user questionnaire results show that theproposed dynamic level design method more often provides the user preferred level, and makes the gamemore interesting, as compared with the static level design method.
- 발행기관:
- (사)한국컴퓨터게임학회
- 분류:
- 기타공학일반