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학술논문컴퓨터게임및콘텐츠논문지2019.03 발행KCI 피인용 1

Design of Dance Game Using Wearable Device for Older Adults

Design of Dance Game Using Wearable Device for Older Adults

길태숙(상명대학교); 김범중(중앙대학교)

32권 1호, 11~18쪽

초록

South Korea is heading for a super-aged society, and this phenomenon of compressed aging will lead to a variety of complex and problems for older adults. In this paper, we propose dancing game content targeting older adults to improve their health and quality of life in the era of aging society. In order to design dance game for older adults, we examined the previous studies focusing on health maintenance and activity improvement through the existing exercise. Also, the study investigated the previous research findings about the physical exercise game for older adults, and the dance game currently being served. Exercise is a necessary action to ensure a healthy and independent quality of life for mental, physical and societal reasons. It is important to examine the physical, cognitive, and mental changes in the aging process and propose an exercise program based on the intensity, frequency, and time of the dance. In this study, we designed a dancing game for older adults who can exercise safely and happily while checking the heart rate using a wearable device such as Gear S3 which can be worn on the wrist. The proposed dance game is a combination of exercise, music, and gaming so that the study expect that it will attract and encourage older adults to exercise safely and consistently.

Abstract

South Korea is heading for a super-aged society, and this phenomenon of compressed aging will lead to a variety of complex and problems for older adults. In this paper, we propose dancing game content targeting older adults to improve their health and quality of life in the era of aging society. In order to design dance game for older adults, we examined the previous studies focusing on health maintenance and activity improvement through the existing exercise. Also, the study investigated the previous research findings about the physical exercise game for older adults, and the dance game currently being served. Exercise is a necessary action to ensure a healthy and independent quality of life for mental, physical and societal reasons. It is important to examine the physical, cognitive, and mental changes in the aging process and propose an exercise program based on the intensity, frequency, and time of the dance. In this study, we designed a dancing game for older adults who can exercise safely and happily while checking the heart rate using a wearable device such as Gear S3 which can be worn on the wrist. The proposed dance game is a combination of exercise, music, and gaming so that the study expect that it will attract and encourage older adults to exercise safely and consistently.

발행기관:
(사)한국컴퓨터게임학회
DOI:
http://dx.doi.org/10.22819/kscg.2019.32.1.002
분류:
기타공학일반

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Design of Dance Game Using Wearable Device for Older Adults | 컴퓨터게임및콘텐츠논문지 2019 | AskLaw | 애스크로 AI