디자인패턴을 이용한 확장성있는 함정전투체계소프트웨어 설계
Design of the Scalable Naval Combat System Software using Abstraction and Design Pattern
권기태(한화시스템); 김기표(한화시스템); 최환준(한화시스템)
24권 7호, 101~108쪽
초록
In this paper, we propose a new scalable and reliable combat system software in battleship which was developed procedurally in the past. Recently, combat system software is required to change frequently due to addition of new equipment and change of function. To solve those problems, this paper propose how to change combat system software into scalable software using class structure change and design pattern. Simulation results show that our scheme provides better performances and reliability than conventional scheme. Therefore proposed scheme can be efficiently used in Naval combat system.
Abstract
In this paper, we propose a new scalable and reliable combat system software in battleship which was developed procedurally in the past. Recently, combat system software is required to change frequently due to addition of new equipment and change of function. To solve those problems, this paper propose how to change combat system software into scalable software using class structure change and design pattern. Simulation results show that our scheme provides better performances and reliability than conventional scheme. Therefore proposed scheme can be efficiently used in Naval combat system.
- 발행기관:
- 한국컴퓨터정보학회
- 분류:
- 컴퓨터학