A Study on the Elements of Chinese Animation IP (Intellectual Property) Development Based on the Pan-Entertainment Industry
A Study on the Elements of Chinese Animation IP (Intellectual Property) Development Based on the Pan-Entertainment Industry
JiHui Yan(동서대학교 시각콘텐츠학과); 이병천(동서대학교); 윤태수(동서대학교)
13권 1호, 168~179쪽
초록
With the introduction of China's new policies, the Chinese animation industry has gradually formed a sustainable industrial structure chain, and the output value of the animation market is also in a state of continuous growth. . Since 2013, domestic animation has been developing from “lower age” to “ageing” and “adults”. At the same time, with the popularization of China's pan-entertainment industry model, the multidomain symbiosis of the Internet and mobile Internet has been realized, creating a fan economy of star IP (Intellectual Property), and promoting the linkage of various industries under the same IP. This paper mainly analyzes the development of the animation IP market in China's pan-entertainment mode in recent years, and analyzes the cross-media operation mode of the animation industry. At the same time, it studies the application of self-media in animation.
Abstract
With the introduction of China's new policies, the Chinese animation industry has gradually formed a sustainable industrial structure chain, and the output value of the animation market is also in a state of continuous growth. . Since 2013, domestic animation has been developing from “lower age” to “ageing” and “adults”. At the same time, with the popularization of China's pan-entertainment industry model, the multidomain symbiosis of the Internet and mobile Internet has been realized, creating a fan economy of star IP (Intellectual Property), and promoting the linkage of various industries under the same IP. This paper mainly analyzes the development of the animation IP market in China's pan-entertainment mode in recent years, and analyzes the cross-media operation mode of the animation industry. At the same time, it studies the application of self-media in animation.
- 발행기관:
- 국제인공지능학회
- 분류:
- 전자/정보통신공학