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학술논문한국의류산업학회지2026.02 발행

유아복 교구화에 관한 디자인 연구 - 놀이·교육·디자인의 통합적 접근 -

A Design Study on Clothing as Play-Integrated Teaching Tools for Preschoolers - An Integrative Approach to Play, Education, and Design -

고은녕(조선대학교); 나미정(조선대학교)

28권 1호, 25~36쪽

초록

This study explores the concept of clothing as play-integrated teaching tools to expand the educational and aes- thetic value of preschool clothing through an integrative approach to play, education, and design. Given the central role of play in early childhood learning, this research aims to reinterpret children’s everyday garments as interactive media that facilitate sensory experiences, fine motor skills, and creative expression. This practice-based research integrated theoretical investigation and case analysis to inform the design development process, positioning the work as a design-focused thesis. Theoretical investigation and case analysis were conducted to identify the roles and educational characteristics of play tools, which were then mapped to fashion design elements(e.g., form, material, color, and detail) through a design matrix. Based on this framework, eight prototype designs for children aged 3 to 5 were developed, focusing on four design principles: safety and comfort in wearing, ease of manipulation and transformation, sensory stimulation and visual interest, and promotion of creative play. The results demonstrate that clothing can serve as an effective wearable learning medium that bridges daily life and education, enabling children to learn naturally through sensory and interactive engagement. This study makes both academic and practical contributions by proposing a new design methodology that integrates fashion and early childhood edu- cation, suggesting potential applications for future wearable educational products and interactive fashion design.

Abstract

This study explores the concept of clothing as play-integrated teaching tools to expand the educational and aes- thetic value of preschool clothing through an integrative approach to play, education, and design. Given the central role of play in early childhood learning, this research aims to reinterpret children’s everyday garments as interactive media that facilitate sensory experiences, fine motor skills, and creative expression. This practice-based research integrated theoretical investigation and case analysis to inform the design development process, positioning the work as a design-focused thesis. Theoretical investigation and case analysis were conducted to identify the roles and educational characteristics of play tools, which were then mapped to fashion design elements(e.g., form, material, color, and detail) through a design matrix. Based on this framework, eight prototype designs for children aged 3 to 5 were developed, focusing on four design principles: safety and comfort in wearing, ease of manipulation and transformation, sensory stimulation and visual interest, and promotion of creative play. The results demonstrate that clothing can serve as an effective wearable learning medium that bridges daily life and education, enabling children to learn naturally through sensory and interactive engagement. This study makes both academic and practical contributions by proposing a new design methodology that integrates fashion and early childhood edu- cation, suggesting potential applications for future wearable educational products and interactive fashion design.

발행기관:
한국의류산업학회
분류:
생활과학

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유아복 교구화에 관한 디자인 연구 - 놀이·교육·디자인의 통합적 접근 - | 한국의류산업학회지 2026 | AskLaw | 애스크로 AI